Ultimate FPS is a next-gen first person framework featuring procedural motion of first person controllers, cameras and weapons. It generates super smooth and natural animations in realtime based on player input and external physics forces.
Thousands of hours of work has gone into the design, programming and testing of the system, and hundreds of parameters can be used to manipulate the camera and weapon model, allowing for a vast range of complex, realtime-generated behaviors. Tweaking is fun and often yields cool and unexpected results.
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Features at a glance
Physics-based animations: Breathe life into melee weapons, guns, cockpits and more
Mouse smoothing & acceleration: No more jerky input!
Camera shakes, earthquakes, shockwaves, boss stomping, impacts!
NEW - Object Pool for optimal performance on low end platforms
NEW - Input Manager for keyboard, mouse & touch, allows re-binding controls at runtime
Demolition! Handle with care or things will go boom!
A top-notch Ladder System.
Interaction System for doors, platforms, triggers, switches, grabbing & throwing stuff.