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标题: Skele Character Animation Tools 1.6b [打印本页]

作者: KISS2015    时间: 2015-1-2 18:49
标题: Skele Character Animation Tools 1.6b
Skele Character Animation Tools v1.6b (Aug 18, 2014)
Skele: Character Animation Tools
Category: Editor Extensions/Modeling
Publisher: TMPxyz
Rating:
(36)

Price: $30

Open in UnityShare on TwitterShare on FacebookShare on Google+
This extension requires one license per seat

Requires Unity 4.3.4 or higher.

Make Character Animations right inside the Unity Editor.

Skele: Character Animation Tools significantly speeds up animator/indie's animation workflow in several ways:

1. Enable developers to make / modify character animations in UnityEditor. Reduce software switching and tedious import/export/split work

2. Integrate character animations authoring with code/fx/audio/gui/etc in advanced situations. Greatly accelerate authoring productivity for complex multi-character scenes (cutscenes / finishing moves / etc)

3. Export skinned meshes and animations as DAE archive

4. Utilize the clips you bought from store, modify them to your needs, convert clip type, export to external softwares, etc.

Main Features:
1. Make animation for your rigged characters with FK/IK support. flag, stick, dragon, ghost, mech, bird, fish, robot, human... you could manipulate ANY rigged models.
2. Modify animations. Modify Generic/Legacy animations directly; with our converter, you could also modify and export clips you bought from assetstore too. Modify and get the result immediately.
3. Create complex multi-character actions with ease [BETA]. Edit the animations right inplace, and easily integrate with code/fx/audio/gui/etc.
4. Visualize the bone link, the vertices, and bone weights, etc.
5. Reduce the folder size, you don't need to include duplicate meshes for each animation.
6. Make/Save/Load poses on disk
7. Convert MuscleClip(Humanoid clip) to and fro Legacy/Generic clip
8. Generate RootMotion from RootBone curves
9. Export character mesh and character animation into DAE archive
10. Edit multi-part meshes
11. Fix BindPose of skinned mesh (position and rotation)
12. Mirror your anim clips
13. Modify Animation curve's property, path, type.

Demos:

[Play_Demo0] [Dance_Demo0]

Latest Change:
NEW: Animation Curve Property Editor
NEW: Animation Clip Mirroring Tool
NEW: PivotRotation mode : Parent
NEW: CutsceneDemo: Waiting 4 Godot;
FIX: ImageBaseEffect import error;
GIFT: 6 low-poly mech models and several other props (v1.6 only, remember to save the folder to other places)

Feature Requests, Issue Reports, Tell me how you think about Skele!

See Also:
Tutorials, Videos, Helpdesk, IssueTracker
Unity Forum
YouTube Video Channel
Website
Release Notes
Shortcut List

Skele Character Animation Tools v1.6b (Aug 18, 2014).part1.rar

18 MB, 阅读权限: 70, 下载次数: 0

售价: 15 纳金币  [记录]  [购买]

Skele Character Animation Tools v1.6b (Aug 18, 2014).part2.rar

18 MB, 阅读权限: 70, 下载次数: 0

售价: 16 纳金币  [记录]  [购买]

Skele Character Animation Tools v1.6b (Aug 18, 2014).part3.rar

18 MB, 阅读权限: 70, 下载次数: 0

售价: 17 纳金币  [记录]  [购买]

Skele Character Animation Tools v1.6b (Aug 18, 2014).part4.rar

4.79 MB, 阅读权限: 70, 下载次数: 0

售价: 18 纳金币  [记录]  [购买]


作者: 刀锋狼    时间: 2015-1-2 19:02
这个版本旧了啊
作者: KISS2015    时间: 2015-1-2 19:16
刀锋狼 发表于 2015-1-2 19:02
这个版本旧了啊

我用的4.6.1版本unity,用这个版本,可以正常运行,最新版本没有钱买,能用就行
作者: swejackies    时间: 2015-1-2 20:05
敢不敢把阅读权限不要设那么高
作者: KISS2015    时间: 2015-1-2 20:12
swejackies 发表于 2015-1-2 20:05
敢不敢把阅读权限不要设那么高

你都有300多个币了,可以用币换积分,积分到达一定程序就自动升级了。你的现在的币完全够用

http://www.narkii.com/club/home. ... dit&op=exchange

上面是对换地址
作者: 刀锋狼    时间: 2015-1-2 20:21
既然是旧的版本,金币可以低些啊
作者: KISS2015    时间: 2015-1-2 20:25
刀锋狼 发表于 2015-1-2 20:21
既然是旧的版本,金币可以低些啊

一共才66币哦,不多的
作者: wusky751023    时间: 2015-1-4 00:05
這也能用於2D??
作者: 我不再年轻    时间: 2015-1-4 23:37
不错, 这个插件用啦在Unity里直接调动画非常方便!
作者: orokborokhulu    时间: 2015-1-5 18:06
nice share
作者: HIDEOKOJIMA    时间: 2015-1-6 12:00
This can be found in the internet. Not need download at here with much gold like this




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