查看: 14099|回复: 0
打印 上一主题 下一主题

[GUI] Rotational Menu System 1.2 - 制作旋动式的GUI插件

[复制链接]
may    

8830

主题

80

听众

7万

积分

首席设计师

Rank: 8Rank: 8

纳金币
52328
精华
343

最佳新人 热心会员 灌水之王 活跃会员 突出贡献 荣誉管理 论坛元老

跳转到指定楼层
楼主
发表于 2016-4-29 18:18:54 |显示全部楼层 |倒序浏览
QQ截图20160429181126.png
fae559d8-0c51-4d1b-ab78-2dd5a307d56d_scaled.jpg
0a2e2b50-1ca8-4137-8373-2bc638974590_scaled.jpg
b9fe5144-c0bf-4fc3-8274-6dcfca33c855_scaled.jpg
b450c619-f142-4dda-b370-807b76b0723d_scaled.jpg
8e4bec4f-98a9-4ef1-a74f-d8f40d4f8a48_scaled.jpg

Requires Unity 5.3.4 or higher.

What is it?
In this package are two distinct managers that can be easily separated and used on their own, and as such it may be best to look at them as two separate entities in one bundle.

The Rotational Screen Manager manages and manipulates world-space canvasses so that you can use 3D transitions from one menu to another (rotations being key among these), but still design your menus as if they're in screen space. TheRotational Menu Manager, on the other hand, organizes a 2D array of menus and provides you with several methods of navigation from one to the next.

* Please note that the only UI elements included are the ones absolutely necessary for making the demo scene. This package will not help you to build a graphical UI in any way at all, but rather it will help you to organize and transitionbetween your menus in a fun way not normally possible with screen space resolution-adaptive menus.

With the Rotational Screen Manager:
- Adapts world-space canvasses to fit your screen resolution and aspect ratio automatically
- Perfectly mimics Canvas Scaler settings, so that the scale of your UI and text elements are consistent with your screne-space test canvas.
- Allows for interesting 3D transitions between what are essentially screen-space menus
- New transition types are easy to make and implement in the script (there are currently 4 distinct transition types with a few sub-types for each).
- Can use easing equations to change the flow of transitions (there are six distinct easing types, and 4 sub-types for each)

With the Rotational Menu Manager:
- Provides an easy method of organization and navigating through your menus
- Able to queue navigational inputs to be performed one after another
- Can wrap around menu and sub-menu index ranges for faster navigation, if desired
- Choose from horizontal and vertical menu orientations
- Different default transition types can be set for different menu types in the nav system
- Can auto-navigate from one menu in the system to another
- Several events can be subscribed to, making it easier to implement a clean context-based menu design

Additional Information:
Several videos are shown in the list below. One is a quick 2-minute audio-less demonstration (you can also try it out yourself using the online web-demo). The second is an in-depth no-code walkthrough of the system, what it does and how it works and what the inspector variables all do. Both were created for version 1.1, so there are some minor differences, but for the most part they are still quite accurate.

游客,如果您要查看本帖隐藏内容请回复

分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

关闭

站长推荐上一条 /1 下一条

手机版|纳金网 ( 闽ICP备08008928号

GMT+8, 2024-5-24 01:57 , Processed in 0.093989 second(s), 36 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部