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[动画制作] 12 Principles of Animation in Maya - Maya里面设计动画的12条准则

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发表于 2017-8-6 14:50:26 |只看该作者 |倒序浏览
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你有没有想象过令人难以置信的动画人物的场景, 但你努力让你的动画, 以配合你在你心目中看到的?在这个过程中, 12 动画的原则在玛雅, 你将学习如何提高你的动画质量。首先, 您将探索基础原理, 了解如何设计具有加速、减速和可信轨迹的运动。接下来, 您将发现中级动画原则, 重点是性能和身体力学。最后, 您将深入研究高级动画原理, 重点介绍演示、通信和设计。完成本课程后, 您不仅可以更透彻地了解动画的12原则, 而且还将如何将它们作为解决您在自己的工作中遇到的问题的方法。

Have you ever imagined incredible scenes of animated characters, but you struggle to get your animation to match what you see in your mind? In this course, 12 Principles of Animation in maya, you'll learn how to improve the quality of your animation. First, you'll explore the foundation principles to understand how to design movements that have acceleration, deceleration, and believable trajectories. Next, you'll discover intermediate animation principles that focus on performance and body mechanics. Finally, you'll dive into advanced animation principles that focus on presentation, communication, and design. When you've completed this course, you'll not only have a more thorough understanding of the 12 principles of animation, but also how to apply them as solutions to problems you encounter in your own work. Software required: Maya.

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