CINEMA 4D UV Mapping Fundamentals
你有没有想过在CINEMA 4D中更好地理解UV,解缠或纹理? 在本课程中,您将学习如何进行三维模型的打开和纹理贴图。 使用3D模型,您将探索Cinema 4D的UV贴图工具,以克服模型和布尔值造成的障碍。 接下来,您将使用photoshop创建纹理。 最后,你将创建一个完全解包和纹理,卡通风格的渔船模型。 完成本课程后,您将拥有在CINEMA 4D中构建和展开3D模型所需的技能。 所需软件:CINEMA 4D,Photoshop
Info: Have you ever wanted to better understand UVs, unwrapping, or texturing in CINEMA 4D? In this course, CINEMA 4D UV Mapping Fundamentals, you’ll learn how to take a 3D model and unwrap and texture it. Using a 3D model, you will explore Cinema 4D’s UV Mapping tools to work past obstacles presented due to messy modelling and Booleans. Next, you’ll utilize Photoshop in creating the textures. Finally, you’ll create a fully unwrapped and textured, cartoon style fishing boat model. When you’ve finished this course, you’ll have the skills needed to texture and unwrap 3D models in CINEMA 4D. Software Required: CINEMA 4D, Photoshop
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