- 最后登录
- 2019-12-2
- 注册时间
- 2012-8-25
- 阅读权限
- 90
- 积分
- 34660
- 纳金币
- 38266
- 精华
- 111
|
计算角色和物体之间距离来触发动画- function Update () {
-
- var aa = GameObject.Find(“tishen”);
-
- var bb =GameObject.Find(“xar”);
-
- var dis : float=Vector3.Distance(aa.transform.position, bb.transform.position);
-
- if (dis>5.0 && dis<=7.0 )
-
- {
-
- animation.Play(“xarzx”);
-
- }
-
- else if (dis>7.0)
-
- {
-
- animation.Play(“idle”);
-
- }
-
- else
-
- animation.Play(“xarjh”);
-
- }
复制代码 |
|