• 100% shader effect
• No script rendering (GL.Lines)
• No use of second mesh/camera/material while rendering
• No DX11 required
• Mobile ready
• Single shader pass
• Single draw call
• Skinned meshes - YES
• Includes Mobile(Unlit and One Directional Light) and Physically Based shaders
• Various parameters for Wireframe visualization
• Wireframe distance and dynamic fade effects
• Special Wireframe projector shader
• Wireframe Texture Exporter tool
• Simple, fast, beautiful ... amazing