12 第1页 | 共2 页下一页
返回列表 发新帖
查看: 7570|回复: 10
打印 上一主题 下一主题

[软件] Twinmotion® 2.2.1 Trial +Crack (试用版破解)

[复制链接]
Asen    

867

主题

0

听众

1万

积分

外协人员

Rank: 7Rank: 7Rank: 7

纳金币
17488
精华
1
跳转到指定楼层
楼主
发表于 2011-9-19 08:15:50 |只看该作者 |倒序浏览









Twinmotion? 2.2.1 Trial +Crack (试用版破解)

Twinmotion 2.2: More performant and more stable !



Our 2.2 version takes into account the variety of different configurations for a better compatibility. This new version, we hope, will allow you to get the most out of Twinmotion2 under optimal conditions.



Try it for yourself now: Twinmotion 2.2 allows everyone a new trial period, even if you used older versions.



Here's the detailed list of all the modifications:



Features新功能 :



-Down scale on camera render quality between 50% to 100%,

-Down scale on Stand Alone camera quality between 50% to 100%,

-Real-Time System statistics Window,

-Paint ***sh in orthographic view,

-Drag'n'drop of a MeshContainer into another,

-Can animate a whole MeshContainer,

-Backup file before saving,

-Can Reset a material,

-Optimization of rendering big render area in smaller viewport,

-Support 2011 FBX file Format,

-Add bump, specular and reflection maps in FBX import,

-"Replace Revit Objects" function to handle Revit families,

-CubeMap generation in 2048 pixels (High Definition for Qtime VR Panorama).



Fixes修复bug :



-Removed the lag displayer icon, it is displayed only on strategic tasks,

-Save operation is more secure,

-Transparence Blending corrected to be more realistic,

-Real-Time reflection used with small focal is not repeating anymore,

-Bump map on Cylinder correctly displayed,

-Trigger on collision (well removed when Physic on/off),

-Range button in time bar display asks duration,

-"Enter" input doesn't impact Line corner creation anymore,

-Undo/Redo history erased when saved,

-Drag'n'drop texture in file field doesn't pick on viewport anymore,

-Material browser is now threaded and won't freeze Twinmotion anymore,

-Viewport cleaned after a video export,

-Dag'n'drop of street lights (light position is corrected),

-CubeMap generation on camera position,

-Creation parameters of 2D objects can be modified,

-Selection correction with rectangle of sub-geometry,

-Colors used while creating are corrected,

-Stand alone starts on the Start Point defined in .TMW,

-Geographic coordinate world viewer doesn't freeze viewport anymore,

-Creation in orthographic view is on the ortho plane (not the plan picked),

-Physic is deactivated when changing camera (don't lose camera position),

-Storyboard previews keep screen ratio,

-Fixed shadow flickering when the lights are perpendicular to the surface,

-The "Select your camera" list in the export image tab will now show all of your camera,

-Minor bug correction on plan objects,

-New camera name is now more logical.



Join us on one of our Road Tour 2011 to meet our team and discover Twinmotion in detail.


·

To obtain a good quality render it’s common to have to wait, and often for a very long time. Twinmotion?2 however, enables an immediate realistic display of your project thanks its hybrid GPU / CPU system.

·

Before your eyes, in real-time, you see volumes, lighting, shadows, materials ... in other words - the final render.

·

With Twinmotion?2 it is now possible for you to combine design and visualization into the same workflow

·

The artificially intelligent software lets you fluidly manipulate every element of your project by interfacing with a 3D interactive real-time model, bringing reality to your designs within just a few clicks.

·
Thanks to the power of Twinmotion?2, you can also now walk around inside your architectural work ...

·

The precision and quality treatment of graphics in Twinmotion?2 enables a quality close to that of reality.

·

The dynamic shadow system in Twinmotion?2 displays in real-time the most complex of shadows with the utmost precision.

·

One of the major advances in Twinmotion?2 is that it is entirely based on «cyclical time».

·

In Twinmotion?2 physics are automatically activated on all elements that you create or import.

·

In Twinmotion?2, interactions can trigger or animate any preset parameters in a project, making for a compelling user experience.

·

The Storyboard saves and categorizes all of your fixed or animated cameras and lets you create demonstration scenarios for your clients.




官方发布了一个修订版本,主要是修复了一些bug,以下是详细列表:




官方主页:http://www.twinmotion.com
下载地址:
http://hotfile.com/dl/92011561/bce5a27/Twinmotion_2.part1.rar.html http://hotfile.com/dl/92012510/2cdbb8d/Twinmotion_2.part2.rar.html http://hotfile.com/dl/92013421/a3332e5/Twinmotion_2.part3.rar.html
.
系统要求、支持显卡版本页面:
http://www.twinmotion.com/twinmotion2/requirements.html
分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

1274

主题

1

听众

4万

积分

禁止发言

纳金币
43676
精华
4
沙发
发表于 2011-9-23 10:47:52 |只看该作者
试试
回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

板凳
发表于 2012-3-19 23:25:51 |只看该作者
你们都躲开,我来顶
回复

使用道具 举报

tc    

5089

主题

1

听众

33万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

地板
发表于 2012-7-13 23:21:32 |只看该作者
心中有爱,爱咋咋地
回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

5#
发表于 2012-10-10 23:25:06 |只看该作者
呵呵,很好,方便罗。
回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

6#
发表于 2012-10-21 23:19:37 |只看该作者
我就看看,我不说话
回复

使用道具 举报

1023

主题

3

听众

359

积分

设计实习生

Rank: 2

纳金币
335582
精华
0

最佳新人

7#
发表于 2012-11-3 23:21:10 |只看该作者
我是老实人,我来也!
回复

使用道具 举报

1023

主题

3

听众

359

积分

设计实习生

Rank: 2

纳金币
335582
精华
0

最佳新人

8#
发表于 2012-12-4 23:19:44 |只看该作者
佩服,好多阿 ,哈哈
回复

使用道具 举报

462

主题

1

听众

31万

积分

首席设计师

Rank: 8Rank: 8

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

9#
发表于 2012-12-16 23:22:02 |只看该作者
加精、加亮滴铁子,尤其要多丁页丁页
回复

使用道具 举报

5969

主题

1

听众

39万

积分

首席设计师

Rank: 8Rank: 8

纳金币
-1
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

10#
发表于 2013-2-2 23:25:43 |只看该作者
跑着去顶朋友滴铁
回复

使用道具 举报

12 第1页 | 共2 页下一页
返回列表 发新帖
您需要登录后才可以回帖 登录 | 立即注册

关闭

站长推荐上一条 /1 下一条

手机版|纳金网 ( 闽ICP备08008928号

GMT+8, 2024-4-25 22:59 , Processed in 0.106778 second(s), 28 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部