在unity中导入模型报错
transform.rotation assign attempt for "XXX" is not valid. Input rotation is {NaN, NaN, NaN}.
!IsFinite(OutDistanceAlongView)
transform.position assigin attempt for 'rooy(Clone)' is not calid.Input position is {NaN, NaN, NaN}.
bound.IsValid();
aabb.IsValid();
transform.position assign attempt for 'PreRenderCamera' is not Valid .Input position is {NaN, NaN, NaN}.
还有个动画的报错,没记得。请问谁知道咋回事呢?
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