2DDL System
is a Unity package that have a Light system for 2D Environment. 2DDL works like a real Light but in 2 dimensions, rays are cast from center source and clash with obstacles called colliders. This Obstruction build the final Light and show the shadows effects. 2DDL is totally dynamic, this mean that if you change or move light source or obstacles, the final result is affected in real time.
You can create a point radial Light or angular Light and enjoy the shadows effect and also use in interesting mechanics like a Visibility.
Not just an visual effect. A powerful tool is within source code that allows you to detect if your enemy is in range of fire. Or even, if you are designing a “Bomberman”, is perfect for knowing what things are reached by shockwave in a maze of obstacles.
PRO FEATURES:
* UNITY 5 READY!
* Works in Unity FREE!
* Run in Editor mode!
* Radial & Spot Lights.
* Easy integration.
* Create Visibility area cover like a bomb explosion.
* Show hidden objects reached by branch of light. Occlusion Effect
* Support Multiple Lights in scene.
* Fully Optimized for Mobiles devices
* Concave Collider compatibility.
* Intellider integrated! : is a mesh convex and circle optimizer.
* Full Source code Included!
* Full Demo scenes included!
* Smooth / Soft shadows effect support - (Unity PRO required)