Requires Unity 3.5.1 or higher.
Make the player bleed!
It's a Post Effect that renders blood-splatter on the screen, for use as a damage/health indicator.
Advanced blood behavior:
The blood dynamically appears and dries up / fades out.
The blood drops distort the view. (simulating refraction of light)
This package mainly contains:
- 1 shader (the blood effect)
- 1 script (for manipulating the blood effect)
- 2 blood textures (2 variations)
- 2 blood normalmaps (2 variations)
- 1 demo scene
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