查看: 1970|回复: 3
打印 上一主题 下一主题

[可视化插件] FlowCanvas Visual Scripting 1.3.0

[复制链接]

9903

主题

126

听众

7万

积分

首席设计师

Rank: 8Rank: 8

纳金币
53456
精华
316

最佳新人 热心会员 灌水之王 活跃会员 突出贡献 荣誉管理 论坛元老

跳转到指定楼层
楼主
发表于 2016-9-20 09:14:54 |只看该作者 |倒序浏览











Requires Unity 4.7.1 or higher.

FlowCanvas is a powerful visual scripting system to create and manipulate virtually any aspect of gameplay elements for your Unity games in a very similar fashion to Unreal Blueprints and Autodesk Stingray, but with far less programming knowledge required!

FlowCanvas gives you the full flexibility of concepts typically available only in code, through an intuitive visual node editor, empowering you to create things from quick prototypes, up to complete game mechanics, without writing a single line of code.

Designers: Prototype, iterate and realize complete gameplay mechanics without coding, while learning how code works the easy way. If you are familiar with Unreal Blueprints, you will feel right at home.

Programmers: Interface with your code at a higher level, creating decoupled systems and/or provide new self-contained nodes for designers with an easy and well documented API.

By connecting Events, Flow Controllers, Actions and Functions together, you can create and manipulate game aspects including but certainly not limited to:
● Player Controls
● Level Events
● Gameplay Mechanics
● User Interfaces
● Player Interactions
● and a whole lot more!


Feature Highlights
● Work in a complete, intuitive Visual Node Editor with all expected features.
(undo/redo, zoom in/out, copy/pasting, multi-selection, duplicating, comments, groups, JSON import/export and more)
● Visually Debug flow execuction and value transfers in runtime.
● Create custom Macro nodes, also through visual scripting and reuse them anywhere or share with others.
● Live Edit FlowScripts in runtime.
● Use any type of variables out of the box!
(Classes, Structs, Enums, Lists, Interfaces..)
● Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs.
● Work expressively due to intelligent, automatic Value Conversions and Casting!
● Filter nodes with Port Type-Sensitive context menus.
● Sync variables over the network using UNET.
● Data Bind variables with any component property.
● Extend and create custom nodes with ease, with support for Generic(T) nodes.
● Utilize a seamless integration with NodeCanvas BehaviourTrees and FSMs.
● Rock Solid Performance. Zero Allocations.
● All Platforms Supported.
● Full C# Source Code included!

Add FlowCanvas in your current project and enjoy powerful visual scripting for Unity without compromises.

FlowCanvas Visual Scripting.rar

601.4 KB, 下载次数: 78

分享到: QQ好友和群QQ好友和群 腾讯微博腾讯微博 腾讯朋友腾讯朋友 微信微信
转播转播0 分享淘帖0 收藏收藏0 支持支持0 反对反对0
回复

使用道具 举报

0

主题

2

听众

2465

积分

中级设计师

Rank: 5Rank: 5

纳金币
814
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

沙发
发表于 2016-9-20 09:20:22 |只看该作者
好东西感谢分享!
回复

使用道具 举报

1

主题

6

听众

8524

积分

高级设计师

Rank: 6Rank: 6

纳金币
2
精华
0

最佳新人 活跃会员 热心会员 灌水之王 突出贡献

板凳
发表于 2016-10-29 22:12:37 |只看该作者
感谢分享!感谢分享!
回复

使用道具 举报

0

主题

2

听众

1604

积分

助理设计师

Rank: 4

纳金币
416
精华
0
地板
发表于 2016-11-6 11:58:22 |只看该作者
非常感谢,谢谢分享
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

关闭

站长推荐上一条 /1 下一条

手机版|纳金网 ( 闽ICP备08008928号

GMT+8, 2024-5-1 05:20 , Processed in 0.118468 second(s), 31 queries .

Powered by Discuz!-创意设计 X2.5

© 2008-2019 Narkii Inc.

回顶部