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Lynda - Learning HTML5 Game Development
Lynda - HTML5 游戏开发教程
Discover how to create a game, modify and reuse game logic to extend your game, and optimize it for deployment. In this course, learn how to build two HTML5 games—both of which run on desktop and mobile browsers—using CSS3 and JavaScript ES6. As Makzan Hin shows how to build a counting game and a game in which players must run on floating platforms and maneuver through gaps and obstacles, he covers important concepts such as how to handle mouse clicking and tapping events, and make your game run smoothly on mobile displays. Plus, he explains how to create a gravity environment, adjust the difficulty of your game, and display scores.
Note: This course was created by Packt Publishing. We are pleased to host this training in our library.
Topics include:
Planning your first game
Setting up your file structure
Setting up HTML and JS
Drawing basic shapes with EaselJS
Implementing your first game object
Creating the core game logic
Adding graphics to your game
Planning your second game
Handling obstacle and hero collisions
Making the hero run and jump
Adding graphics and animations
Polishing your final game
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