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需要Unity 5.4.2或更高版本。
这个插件包含一个凝视输入模块,可以与Unity的事件系统一起使用,具有自定义选项,比如交互距离,显示轮廓和通过凝视点击。 此外,该包还允许玩家根据相机到UI的距离与世界空间UI元素进行交互。
演示场景显示如何:
- 通过凝视改变对象的材质
- 与UI元素交互
- 在对象上使用轮廓
- 播放动画
- 移动物理对象
- 显示项目的文字描述
- 移动播放器
- 查看交互式对象时防止移动。
- 包括2点'reticles':第一个来自GoogleVR,一个点扩展成一个圆环。 第二个十字线是一个定制版本,除非玩家正在看一个交互式对象,否则它不会显示(不可见),此时它会展开成一个点。
This pack contains a Gaze Input Module that works with Unity’s Event System with custom options such as Interaction Distance, Show Outline, and Click via Gaze. Additionally, the pack allows the player to interaction with worldspace UI elements based on the camera’s distance to the UI.
The demo scene shows how to:
- Change the material on objects via gaze
- Interact with UI elements
- Use an outline on objects
- Play animations
- Move physics object
- Show text descriptions over items
- Move the player
- Prevent movement when looking at interactive objects.
- Includes 2 dot ‘reticles’: The first is from GoogleVR, a dot which expands into a ring. The 2nd reticle is a customized version that is not shown (invisible) unless the player is looking at an interactive object, at which point it expands into a dot.
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